![]() ![]() ![]() I wanted to play this, and I wanted to do it now.įor the record, I have played the prototype build that is free to download on Session's Kickstarter page. It was at this moment I looked at the environment and was building lines in my head. But then I saw the same virtual man do a 360 flip and ride off into the sunset, sort of to speak. But then I realized I didn't see a fat EA logo at the beginning and was slightly bummed. Still, they wanted to provide the option in order to appeal to different audiences." Skate 4 doesn't seem even remotely close to happening, and I gave up that silly (half) pipe dream."įor about 4 seconds, I thought EA pulled a fast one and decided to reveal Skate 4 on Xbox's stage. He also cites that he and other developers of the game are more traditional gamers in the sense that they would rather take the time to collect resources a la old-school games than spend actual money in the game in order to get upgrades. ![]() So we included that option in order to attract those players, so that if they’re 5000 Tungsten short of this upgrade, they can have it.” They’re like “I need this now, I want this now”. “There’s a lot of players out there, especially players coming from mobile games, who are accustomed to micro-transactions. Of course, collecting resources takes time, and developers have enabled micro-transactions to provide a shortcut for those who don’t want to spend the time scrounging for resources. Hoping to extend an olive branch and bring fans off the ledge, John Calhoun of Visceral Games spoke to CVG about the controversy and how it isn’t meant to be a pay-to-win option, instead providing a time-saving option to players as they make their way through the campaign.ĭead Space 3 has a strong emphasis on resource collection in order to make upgrades to Isaac’s suit or weapons. When it was first announced that Dead Space 3 would be getting micro-transactions, fans went up in arms, declaring it a rip off and a travesty to have in-game purchases invade the experience. ![]()
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